Archive for October, 2010

Tiptop is reborn!

Oct 20 2010 Published by under Uncategorized

You know, there are times when you think you did the best you could but after a while you find out that’s not exactly the truth.

That’s what we thought about our Lemmings-style line-drawing game “Tiptop: The last march”. But ever since the invention of iPad, we knew that we can do better.

Now it’s official – original TipTop released this April wasn’t actually the last march. Today the new version hit the App Store with two major things upgraded:

  1. High-resolution graphics for iPad screen;
  2. Free download.

Of course, there are plenty of new smaller features you will find after downloading the game and trying it out on your iPad. We hope that you’ll enjoy exploring the possibilities of large screen with this classic game as much as we do.

March forward, the world isn’t going to save itself!

http://itunes.apple.com/us/app/tiptop/id394086343?mt=8

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Busy as ever

Oct 05 2010 Published by under Uncategorized

It’s been quite some time since we posted news about our new project. As you can see from earlier entries, we’ve been posting news about We Doodle, which is in CA AppStore for more than two weeks now (Yay!), Clock and TipTop for iPad – releases that you can expect in the nearest future.

But if we don’t write about the new project, that doesn’t mean we stopped working on it. In fact, it’s the exact contrary. Pictures speak better than words, so check out this screen shot we’ve taken, which by the way shows already playable version of the game:

So, all in all, we’re having more graphics of weapons and their upgrades (we have over 20 different weapons already!), maps and plenty of other stuff done and soon we’ll hit the alpha version!

P.S. You’re probably still wondering what the actual format of the game is; no worries, as soon as we reach alpha version, we’ll tell you everything :)

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