Archive for December, 2011

Classic Charadium and We Doodle sunset

Dec 28 2011 Published by under Uncategorized

We promised that we wouldn’t retire We Doodle and the old Charadium until we have a replacement for them. Now Charadium II replaces both games. It includes everything both games had, and even more. We keep enhancing the new game with frequent updates.

Now it is the time for sunset of the old Charadium and We Doodle. The date is January 15th, 2012. Sunsetting the old games will allow us to use the money and effort we used to spend on their servers’ maintenance for the new Charadium instead.

If you don’t have Charadium II yet, go grab it! :)

The King is dead. Long live the King!

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Holiday Greetings from all On5 team

Dec 23 2011 Published by under Uncategorized

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Charadium II is here!

Dec 07 2011 Published by under Uncategorized

Yes, finally it’s live on the App Store!

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Spice Invaders

Dec 03 2011 Published by under Uncategorized

The game which we’ve been working on for over a year is finally almost ready for the release, and will go live on the App Store in December (published by Chillingo).

The game name is Spice Invaders.

Spice pirates are coming to Earth to suck spice from our planet. They really need spice, and just can’t leave without it, and we have to understand them.

We’ve done our best to reinvent the tower defense genre, and we strongly believe we succeeded in that. Tons of possible towers and their improvements, a selection of “magic” effects, smart enemies try to find the safest route to the base (not the shortest), upgrade system for the character, and much much more. You can even choose the outfit for your pirate.

The really great stuff? It’s online multiplayer! You can play one of the three single player modes, or one of three multiplayer modes, one of which is cooperation. There are over 50 unique custom drawn levels set in different places on Earth. Well, writing how awesome the game is is pretty useless, you won’t get the real feeling until you try it, and you will definitely try it.

One more great thing is that it’s going to be a free app!

Update: unfortunately the launch was delayed until early 2012. Stay tuned!

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Charadium release imminent

Dec 01 2011 Published by under Uncategorized

As we promised last week, we have submitted Charadium II to the App Store early this week, and right now it’s pending approval from Apple. This means that if everything goes smooth with approval, we are going to go live somewhere next week!

Looking back we see we’ve done a tremendous job because this new Charadium is completely re-created from scratch, with new features, new game modes, new ways to connect to friends, and more! Even though tons of new stuff are already in, we have much more great features in almost-done state, and we will add them in updates. We decided not to wait till every awesome feature is finished, so that we could release the game right now for everyone to start enjoying it as soon as possible.

Turn-based games are greatly improved in the new release. Now you can see the complete history of pictures within a game, and even individual guesses by each player, check out the screenshot above. This is just one of the many new cool features.

Both iPhone and iPad versions are available from day one. Both paid and free versions will be available.

If you love Charadium and We Doodle, please support our release by spreading the word! Just write to your favorite app review sites and tell them that an awesome game called Charadium is coming out.

Thank you for your support, and see you doodlin’ soon!

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